Playwriting & Dramaturgy MLitt
Digital Art and Performance (20 Credits) THEATRE4093
- Academic Session: 2026-27
- School: School of Culture and Creative Arts
- Credits: 20
- Level: Level 4 (SCQF level 10)
- Typically Offered: Either Semester 1 or Semester 2
- Available to Visiting Students: Yes
- Collaborative Online International Learning: No
- Curriculum For Life: No
Short Description
The course will focus on the transformational impact of media and digital culture on contemporary performance, addressing and analysing how technological developments of the last thirty years have reshaped the ways we make, spectate, narrate, and generally experience art. As part of this course students will critically and creatively explore how performance and art practice respond to the challenges and possibilities of our networked society.
Timetable
10 x 3-hour seminar sessions as scheduled on MyCampus.
Excluded Courses
THEATRE4092
Co-requisites
None.
Assessment
Essay 3,000 words - 60%
Group presentation OR Performance (20 minutes) - 40%
Main Assessment In: April/May
Course Aims
This course aims to:
■ develop a critical and conceptual understanding of online, intermedial and mixed-reality practices that change the status of participants and creators in a networked society.
■ consider conceptually and theoretically the cultural and critical significance of innovation in digital art and performance practices.
■ introduce students to theoretical, creative and practical perspectives that enable them to find appropriate new approaches to the exploration of digital art and performance.
Intended Learning Outcomes of Course
By the end of this course students will be able to:
■ recognise and critique examples of digital performance based on the development of a chosen theoretical framework.
■ articulate an understanding of the ways in which current technological developments impact upon art and performance practices and intersect with recent approaches to performance and critical theories.
■ identify the specific concerns of the digital art and performance within twenty first century culture.
■ present in a clear, persuasive and creative manner their ideas about the role of 'the digital' in the arts and performance practice.
■ present this knowledge and understanding through effective group work.